Snapshot & Combatants at a Glance
Analiese Aubernet lost Caracal in FD-MLJ. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers15
Damage ShapeGang / fleet kill
Final BlowGar Castle
Top DamageYabbiy
Top Damage Share34.6%
Engagement Fingerprint
Multiple pilots contributed enough to matter.
Top corpRyba.15 attacker(s)
Top allianceWhite Squall.15 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2020-11-15 20:44:42 UTC
Coords-1 569 872 944 060 · 242 815 406 651 · 1 747 243 084 091
ConstellationZ-6NQ6
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks34
Dropped15 stacks / 4,823 qty
Destroyed19 stacks / 9,071 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Rapid Light Missile Launcher II | 1 | 1.03M ISK | 1.03M ISK | Destroyed | |
| Caldari Navy Mjolnir Light Missile | 20 | 828 ISK | 16.57K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 1.03M ISK | 1.03M ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 20 | 828 ISK | 16.57K ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 20 | 828 ISK | 16.57K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 1.03M ISK | 1.03M ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 1.03M ISK | 1.03M ISK | Destroyed | |
| Caldari Navy Mjolnir Light Missile | 20 | 828 ISK | 16.57K ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 20 | 828 ISK | 16.57K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 1.03M ISK | 1.03M ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Large Shield Extender II | 1 | 1.24M ISK | 1.24M ISK | Destroyed | |
| Multispectrum Shield Hardener II | 1 | 2.74M ISK | 2.74M ISK | Dropped | |
| Large Shield Extender II | 1 | 1.24M ISK | 1.24M ISK | Dropped | |
| 50MN Cold-Gas Enduring Microwarpdrive | 1 | 345K ISK | 345K ISK | Destroyed | |
| Small Capacitor Booster II | 1 | 777.8K ISK | 777.8K ISK | Destroyed | |
| Navy Cap Booster 400 | 1 | 128.6K ISK | 128.6K ISK | Destroyed |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Damage Control II | 1 | 800.3K ISK | 800.3K ISK | Destroyed | |
| Ballistic Control System II | 1 | 894.4K ISK | 894.4K ISK | Dropped | |
| Ballistic Control System II | 1 | 894.4K ISK | 894.4K ISK | Destroyed | |
| Ballistic Control System II | 1 | 894.4K ISK | 894.4K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium EM Shield Reinforcer I | 1 | 135.7K ISK | 135.7K ISK | Destroyed | |
| Medium Core Defense Field Extender I | 1 | 1.77M ISK | 1.77M ISK | Destroyed | |
| Medium Core Defense Field Extender I | 1 | 1.77M ISK | 1.77M ISK | Destroyed |
Drone Bay
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Warrior II | 2 | 537.3K ISK | 1.07M ISK | Dropped |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Nova Fury Light Missile | 2,100 | 127 ISK | 265.8K ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 960 | 828 ISK | 795.3K ISK | Dropped | |
| Caldari Navy Scourge Light Missile | 1,500 | 857 ISK | 1.29M ISK | Destroyed | |
| Mjolnir Fury Light Missile | 2,000 | 101 ISK | 202.7K ISK | Destroyed | |
| Scourge Fury Light Missile | 2,000 | 260 ISK | 519.7K ISK | Destroyed | |
| Navy Cap Booster 400 | 14 | 128.6K ISK | 1.8M ISK | Dropped | |
| Nanite Repair Paste | 200 | 40.16K ISK | 8.03M ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 1,500 | 843 ISK | 1.26M ISK | Destroyed | |
| Caldari Navy Nova Light Missile | 1,500 | 866 ISK | 1.3M ISK | Dropped | |
| Inferno Fury Light Missile | 2,000 | 68 ISK | 135.4K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers15
Final BlowGar Castle
Final Blow ContextCerberus · Caldari Navy Scourge Light Missile
Top Damage ContextTempest · 14,170 damage · 34.6%
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.